Imagination Age
We are our own greatest limitations. biggest battles (of the 21st+ centuries) - will be w/ ourselves |
There's a solution to every problem. |
Avoid appeal to circumstance - we can supersede situations to transcend our circumstance if we pivot our mindset and start heading in that direction towards better. |
Endless thought expansion -> conquer limiting conflict |
Descr
- yr started - 2006
- hints - in 2005
- reasons - no limits
- -> - what held everyone back
- any issues - were addressed
- if not - 'real' 'woken' up to it
- any issues - were addressed
- -> - what held everyone back
- transition
- jobs (info age) - -> projects
- limitations - info utilization - external -> internal
- instead of being limited by the info of the env - -> one's mental capacity
- the limit - of how far one gets in life - will be oneself
- a.k.a. - the battles and wars of the imagination age - will be w/ oneself > everyone else
- due -> - post-scarcity
- i.e. - env - not being a limiting factor - in the existence and entity of one's being
- due -> - post-scarcity
- a.k.a. - the battles and wars of the imagination age - will be w/ oneself > everyone else
- the limit - of how far one gets in life - will be oneself
- instead of being limited by the info of the env - -> one's mental capacity
- other names
- project age
- reason - all proj's
- based on - imagination
- reason - all proj's
- utopian era
- kind of misleading
- reason - societal level only
- due -> - post-scarcity
- creating - utopian world
- ind level - comes - much later
- reason - imagination age
- > - both - good, bad - exponentially (>>)
- w/o - discrimination, determination
- about - which is which, what's - meant -> be - for - this world
- process - starts - in prioritization age
- until - reaches - individualistic era
- w/o - discrimination, determination
- > - both - good, bad - exponentially (>>)
- reason - imagination age
- due -> - post-scarcity
- reason - societal level only
- kind of misleading
- independent interconnectedness age
- reason - independence - leads -> societal success
- reason - imagination age - comes from societal success - leading -> >>independence
- of - individuals
- -> where - what they do - benefits society - in return
- ppl - freed up -> help out - themselves, world
- instead of - limitations - leading -> violence
- ex's - jobs, etc.
- instead of - limitations - leading -> violence
- ppl - freed up -> help out - themselves, world
- -> where - what they do - benefits society - in return
- of - individuals
- reason - imagination age - comes from societal success - leading -> >>independence
- about - egoistic altruism
- reason - independence - leads -> societal success
- self-interest era
- project age
- Currency - capacity
- = - value
- i.e. - projects
- is - expenditure
- ex's - dreams, ideas, immortality, transhumanism
- not - money
- process - of exchange
- priority - projects - based on need
- wherever the help's needed - help's given there
- w/o - compensation back
- seems unfair - but it's not possible - -> give back
- unless - requested
- reason - they don't need help
- inefficient - -> give resources
- -> - those - who don't need it
- inefficient - -> give resources
- seems unfair - but it's not possible - -> give back
- w/o - compensation back
- wherever the help's needed - help's given there
- instead of $ - hr - -> an hr
- i.e.
- pay someone back
- -> - what's owed
- w/ - time
- not - $
- w/ - time
- -> - what's owed
- if you ask someone to work for you
- you - would pay them - for an 'hour' of your time
- but only - if equiv
- if - value of your hr > theirs
- you - work <time
- ex - if you do a $40/hr worth job - to pay back a $10/hr job
- you can - work for 1/4 hrs - for their 1 hr
- ex - if you do a $40/hr worth job - to pay back a $10/hr job
- you - work <time
- if - value of your hr > theirs
- but only - if equiv
- you - would pay them - for an 'hour' of your time
- pay someone back
- i.e.
- priority - projects - based on need
- issue
- won't think - if proj's - good/bad
- until - prioritization age
- issue - mistakes - may be made
- >>issue - mistakes - >>size
- we might get dumber
- if - not learning all - info, skills
- about - building something
- before - actually doing so
- solution - make info accessible
- -> - creations
- -> - learn
- if/as-needed
- what - went behind making it
- instead of - getting in way
- as - intermediary
- like - info age has it setup
- issue - barrier
- like - info age has it setup
- as - intermediary
- instead of - getting in way
- as an option - if someone's interested
- not - req'd
- what - went behind making it
- if/as-needed
- w/o that - no one would know how anything's created
- issue - can't - correct mistakes, know better
- accessibility - prevents that
- issue - can't - correct mistakes, know better
- -> - learn
- -> - creations
- about - building something
- if - not learning all - info, skills
- won't think - if proj's - good/bad
- benefit - limitless
- in - capability
- -> - do - whatever you want
- type - extropian
- reason - violence - limiting
- except - oneself
- in - capability
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background
Title: VFX Artists Compete Against Artificial Intelligence
link: http://web.archive.org/web/20210201164423/https://www.youtube.com/watch?v=fmJ74774RO8 |
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terms
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Purpose
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Landscape
era of megaproj's
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https://www.youtube.com/playlist?list=PLIIOUpOge0LtW77TNvgrWWu5OC3EOwqxQ
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